Posts Tagged ‘Xbox360’

Mecanumbot Integrated Lights Test April 9, 2013 No Comments

I’ve finally achieved end-to-end control of the Mecanumbot’s LEDs! The latest hurdle which prevented me from writing the LED code was a RAM limitation on the microcontroller side. The solution involved swapping over from an Arduino Duemilanove with 1KB of RAM to a Seeeduino Mega with 8KB of RAM. The increased RAM also opens the door for me [...]

The Urban Ice Cream Truck, an Xbox/Kinect Game May 9, 2011 No Comments

I took one of the CS499 special topics classes at school this semester, and in it each group made two Kinect-based games. This “Urban Ice Cream Truck” game was one of the two games that I helped make. I contributed the the Xbox and Kinect code, while other students contributed the artwork for the project. [...]